An exploration of games, gaming, and game design
Tue/Thu 1:15p – 3:05p
TAPS 23/TAPS 223
This class is about using design thinking to create new games of any kind — live, digital, verbal, physical, turn-based, synchronous, narrative, strategic, luck based, skill based, educational, you name it. Make it, play it, test it, improve it.
Enrollment limited to 24 students. Freshmen and undergraduate students are encouraged to apply.
Dan Klein, Theater and Performance Studies & Graduate School of Business
Mathias Crawford, Communication
Michael St. Clair, Theater and Performance Studies