Game Design: Making Play

An exploration of games, gaming, and game design

Fall 2014
Tue/Thu 1:15p – 3:05p
Studio 1
TAPS 23/TAPS 223
3 Units
Letter Grade
Launched 2013

This class is about using design thinking to create new games of any kind — live, digital, verbal, physical, turn-based, synchronous, narrative, strategic, luck based, skill based, educational, you name it. Make it, play it, test it, improve it.

Enrollment limited to 24 students. Freshmen and undergraduate students are encouraged to apply.
Application closed

Teaching Team
Dan Klein, Theater and Performance Studies & Graduate School of Business
Mathias Crawford, Communication
Michael St. Clair, Theater and Performance Studies


Game Design: Making Play