Designing Civic Technologies with Virtual Reality

Fall 2015
Friday Oct 9, 5:00-8:00p
Studio 2
Saturday Oct 10, 10:00a-1:00p
Friday Oct 16, 5:00-8:00p
Studio 1
Launched 2015

We approach virtual reality as a civic technology in the following focus areas: education, environment, health care, democratic decision-making and journalistic storytelling. The student teams will develop prototypes of virtual reality applications, which strive for a positive impact on society. The students work in interdisciplinary teams, and the projects are developed following the human-centered design process of need-finding, rapid prototyping, user-testing and iterations. The class collaborates with industry and organizational partners in those respective areas for needfinding, prototyping and user-testing. Virtual reality technologies include cinematic virtual reality and augmented reality applications. The class collaborates with industry and organizational partners in those respective areas for needfinding, prototyping and user-testing. Virtual reality technologies include cinematic virtual reality and augmented reality applications.

Prerequisites and previous experience:
There are no prerequisites for the class. We are looking to have a mix of experience and skills in the class, so we welcome all students with or without previous experience in design or technical skills. The class is multidisciplinary, so students with all majors are welcome.

Apply
Accepting 24 graduate or undergraduate students. Apply here.

Teaching Team
Dr. Tanja Aitamurto, Deputy Director and Brown Fellow, Brown Institute for Media Innovation, EE Department

Gordon Wetzstein, Assistant Professor, EE Department

Course advisors
James Landay, Professor, Computer Science Department
Jay Borenstein, Computer Science Department
Terry Winograd, Professor Emeritus, Computer Science Department

Questions
tanjaa@stanford.edu
gordon.wetzstein@stanford.edu

Designing Civic Technologies with Virtual Reality